{"author_name":"MaddeMichael","cat":"LD #29","comments":[],"epoch":1398627960,"likes":0,"metadata":{"p_key":"30914","p_author":"MaddeMichael","p_authorkey":"504737","p_urlkey":"66399","p_title":"Finished, and uploaded!","p_cat":"LD #29","p_event":"LD29","p_time":"1398627960","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"504737","us_name":"MaddeMichael","us_username":"MaddeMichael","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Beneath The Mirrors&#8217; Surface is finished, bug fixed and uploaded! You can view the Ludum page <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-29\/?action=preview&amp;uid=34174\" target=\"_blank\">here<\/a>, or go straight to the web version <a href=\"http:\/\/maddestudiosgames.com\/beneath-the-mirrors-surface\/\" target=\"_blank\">here<\/a>.<\/p>\n <p><span style=\"text-decoration: underline\"><strong>What Have I Learned?<\/strong><\/span><\/p>\n <ul>\n <li>It&#8217;s best if you play to your strengths. Last time, I attempted a TD style game. It sucked. However, I seem to be good at making platformers, and making cool sort of vector-based animation, so it didn&#8217;t take me long to whip up a working version.<\/li>\n <li>OPTIMIZATION EVERYWHERE! &#8211; Even if it&#8217;s small, and runs fine in one port, other ports can run REALLY SLOWLY if not fully optimized.<\/li>\n <li>You&#8217;ve got to test for bugs at every corner for every export! I thought I&#8217;d finished, BUT NO! HTML5 didn&#8217;t like my mirrors! And Bloody Mary didn&#8217;t want to die! Fix it as it comes, or it&#8217;ll cause issues later.<\/li>\n <\/ul>\n <p><span style=\"text-decoration: underline\"><strong>What&#8217;s Next for me?<\/strong><\/span><\/p>\n <p>Well, after all this Ludum stuff, I&#8217;m probably going to &#8220;finish&#8221; the game, and stick it on Kongregate and GameJolt, and add a few achievements. Otherwise, i&#8217;ll use the improved code I managed to create during this to base some other games on.<\/p>\n <p>But imminently, the next thing for me, is sleep.<\/p>","time":"April 27th, 2014 2:46 pm","title":"Finished, and uploaded!"}