Nearly Done
After my last LD which was completely botched, I’m honestly really excited to finish this. All of hte core mechanics are in place, level design is there, there’s a tutorial, menu system, sound fx, art, all I need is more content.
As you can see, there are coins, hearts, and even spike traps.
The goal is to knock off each of the 4 pins holding the “surface” up.
The levels are picked randomly from a batch, so the game never ends. They are going to be selected based on your progress, so that the game gets progressively harder.

