{"author_name":"cudabear","cat":"LD #29","comments":[],"epoch":1398611820,"likes":0,"metadata":{"p_key":"31070","p_author":"cudabear","p_authorkey":"25773","p_urlkey":"66557","p_title":"Last minute Mechanic additions","p_cat":"LD #29","p_event":"LD29","p_time":"1398611820","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"25773","us_name":"cudabear","us_username":"\/author\/cudabear\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Gotta watch the scope creep, but there&#8217;s always a few good ideas that hit you near the end of the compo. \u00a0For me, the ability to partially cloak when crouched. \u00a0And just like in that Monty Python Skit&#8230; it only works until you stand up. \u00a0Also, death animations!<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/gif4.gif\"><img class=\"wp-image-351195 size-full aligncenter\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/gif4.gif\" alt=\"gif4\" width=\"376\" height=\"233\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>Welp, back to level design.<\/p>","time":"April 27th, 2014 10:17 am","title":"Last minute Mechanic additions"}