{"author_name":"KayZ","cat":"LD #29","comments":[],"epoch":1398591360,"likes":3,"metadata":{"p_key":"31205","p_author":"KayZ","p_authorkey":"17933","p_urlkey":"66695","p_title":"Progress Report \u2013 Castle Engineer","p_cat":"LD #29","p_event":"LD29","p_time":"1398591360","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"17933","us_name":"KayZ","us_username":"\/author\/kayz\/","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Less than 14 hours to go and I&#8217;ve finally reached a point where the main stuff works. <\/p>\n <p>Now I just have to add more content, nicer graphics, blood, fire, sound and maybe even animations&#8230;.. I&#8217;m doomed!!<\/p>\n <p>Anyways. Did you ever wonder who pulls the strings when you visit a castle to free the princess or to loot the treasures? <b>Beneath the surface<\/b>, there are a lot of castle engineers who keep the traps and everything running.<\/p>\n <p><a href=\"http:\/\/denniskaselow.github.io\/ld29_beneath_the_surface\/pr1\/\">Try it yourself<\/a><br \/>\n Controls: Move with A and D, activate Traps with W.<\/p>\n <p>At the moment there are only spikes, but more stuff will be added in the next few hours.<\/p>\n <p>Refer to this first sketch to see what kind of traps I&#8217;m planning to add:<br \/>\n <a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/castleEngineerPr.png\" rel=\"attachment wp-att-350237\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/castleEngineerPr-550x399.png\" alt=\"castleEngineerPr\" width=\"550\" height=\"399\" class=\"aligncenter size-large wp-image-350237\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/castleEngineerPr-300x218.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/castleEngineerPr-550x399.png 550w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"April 27th, 2014 4:36 am","title":"Progress Report \u2013 Castle Engineer"}