Submitted my first Ludum Dare game!

This game is a bit rushed, made in about 11-12 hours since this weekend was pretty busy already. I normally love making puzzle-platformer or FPS games for gamejams, but I wanted to try something new for this one. This one’s more abstract, and a little depressing – it’s a simple metaphor for juggling different aspects of your life “beneath the surface”, a thing which becomes increasingly challenging as you get older and find yourself dealing with more and more aspects of life.

If you’re wanting to check it out, you can find it here.

I’m going for a smooth, abstract, minimalist look, putting a focus on text and a rain of slowly rotating tiles. Anyone can feel free to give me their thoughts on it, I’d love to hear what you think! :)

Some progress screenshots:

Menu screen Juggling aspects of life Juggling aspects of life (2)