{"author_name":"Danvil","cat":"LD #29","comments":[],"epoch":1398583620,"likes":4,"metadata":{"p_key":"31242","p_author":"Danvil","p_authorkey":"5851","p_urlkey":"66733","p_title":"Underwater physics madness","p_cat":"LD #29","p_event":"LD29","p_time":"1398583620","p_likes":"4","p_comments":"0","p_status":"UPD5","us_key":"5851","us_name":"Danvil","us_username":"danvil","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>A submarine (yellow of course), swarms of fish, boulders, a hook, treasure and TENTACLES &#8211; what do you need more for underwater physics madness?<\/p>\n <p>This is the result of day one and a test of my game play mechanics. Next steps will be programming a procedural level generator and making a game out of it.<\/p>\n <p>You can <a href=\"http:\/\/content.wuala.com\/contents\/Danvil\/Public\/ld\/LD29\/web.html\">try the current version here<\/a>. Controls: AWSD &#8211; move, mouse scroll &#8211; extend hook, F &#8211; grapple with hook<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/beneath-1.png\"><img class=\"alignnone size-large wp-image-349891\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/beneath-1-550x343.png\" alt=\"beneath 1\" width=\"550\" height=\"343\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/beneath-1-300x187.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/beneath-1-550x343.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/beneath-1.png 958w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>","time":"April 27th, 2014 2:27 am","title":"Underwater physics madness"}