{"author_name":"DragonSix","cat":"LD #29","comments":[],"epoch":1398578400,"likes":3,"metadata":{"p_key":"31252","p_author":"DragonSix","p_authorkey":"5454","p_urlkey":"66743","p_title":"Blank page.","p_cat":"LD #29","p_event":"LD29","p_time":"1398578400","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"5454","us_name":"DragonSix","us_username":"dragonsix","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I can&#8217;t for the life of me get inspired enough by the theme. I only had ideas that where either pretty bad on a gameplay standpoint, or just plain impossible to make within my current tool set. Makes me realize that my Unity workflow isn&#8217;t quite as ready for primetime as I thought.<\/p>\n <p><img src=\"https:\/\/dl.dropboxusercontent.com\/u\/228482883\/bleh.jpg\" alt=\"\" \/><\/p>\n <p>All I have is that one screenshot of that one character model I made today, with some neat looking shader I tested. Not enough to make an interesting game I&#8217;m afraid. I&#8217;ll try to think of something, but I fear this wont be a Ludum Dare for me.<\/p>","time":"April 27th, 2014 1:00 am","title":"Blank page."}