{"author_name":"GmacktheGummy","cat":"LD #29","comments":[],"epoch":1398566940,"likes":1,"metadata":{"p_key":"31311","p_author":"GmacktheGummy","p_authorkey":"19980","p_urlkey":"66802","p_title":"Day One \u2013 Results","p_cat":"LD #29","p_event":"LD29","p_time":"1398566940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"19980","us_name":"GmacktheGummy","us_username":"gmack","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot103.png\"><img class=\"alignnone size-medium wp-image-349348\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot103-300x225.png\" alt=\"screenshot103\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot103-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot103-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot103.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a> <a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot105.png\"><img class=\"alignnone size-medium wp-image-349349\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot105-300x225.png\" alt=\"screenshot105\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot105-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot105-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot105.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>So for my project, after much toiling, I was able to get the collisions, sword, GUI, basic enemy parent, health pickups, and the majority of the game designed and layed out in the editor! Not bad if I do say so myself. I also made and implemented my sounds and I composed a couple of tracks for the game. The game will be called &#8220;Beneath the Clouds,&#8221; to fit with the theme of &#8220;Beneath the Surface.&#8221; I&#8217;m going to get a bit more creative with the following enemies, including the minibosses and whatnot, as I can&#8217;t say that the main Skeleton enemy is super brilliant this time. Regardless, this project is showing promise!<\/p>","time":"April 26th, 2014 9:49 pm","title":"Day One \u2013 Results"}