{"author_name": "Jed T.", "cat": "LD #29", "comments": [], "epoch": 1398559080, "likes": 1, "metadata": {"p_key": "31366", "p_author": "Jed T.", "p_authorkey": "503128", "p_urlkey": "66857", "p_title": "Game Dev Report – Progress is slow", "p_cat": "LD #29", "p_event": "LD29", "p_time": "1398559080", "p_likes": "1", "p_comments": "0", "p_status": "UPD5", "us_key": "503128", "us_name": "Jed T.", "us_username": "Jed T.", "event_start": "1398384000", "event_key": "22", "event_name": "LD29"}, "text": "<p>This theme is hard, being ill is hard (I have a cold and a sore throat.) But making a game with a hard theme with a mild illness in just 48 hours?? Challenge accepted. </p>\n <p>So, yesterday I couldn&#8217;t figure out a unique concept with a &#8220;fun&#8221; mechanic. If you notice there are two major game types so far &#8211; underground and underwater. So after about 2-3 hours of boring ideas, I just went with fishing/diving game where you would have to dive to catch fish to survive. Some of the game ides that I thrown out were Dermatologist simulator and Snake oil salesman simulator. But I wanted the game to be as much as relevant to the theme as possible and I want to be a cool Gamedev dad so my kids would love to play my game. </p>\n <p>Here is the screenshot, most of the core elements are still unfinished such as the fishing part. </p>\n <p>it&#8217;s like 15% done and I only have 22 hours left. </p>\n <p><a href=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/Screen-Shot-2014-04-27-at-10.01.45-AM.png\"><img src=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/Screen-Shot-2014-04-27-at-10.01.45-AM-300x183.png\" alt=\"Screen Shot 2014-04-27 at 10.01.45 AM\" width=\"300\" height=\"183\" class=\"alignnone size-medium wp-image-348851\" /></a></p>\n <p>This art style was inspired from Ultima V from the Commodore 64. Yeah that game has like 4 floppy disks. And I still remember the numerous times I had to switch floppy disks and wait 10 minutes just to enter a town <img src=\"http://ludumdare.com/compo/wp-includes/images/smilies/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" /></p>", "time": "April 26th, 2014 7:38 pm", "title": "Game Dev Report – Progress is slow"}