{"author_name":"Dsobers7","cat":"LD #29","comments":[{"author_name":"Sichuan","time":"April 26, 2014 7:39 pm","epoch":1398559140,"text":"Joke&#8217;s on you, I&#8217;m also doing a horror game ^^","spam":"N"},{"author_name":"skymarionsky","time":"April 27, 2014 10:31 pm","epoch":1398655860,"text":"I want to play this.","spam":"N"}],"epoch":1398558480,"likes":0,"metadata":{"p_key":"31371","p_author":"Dsobers7","p_authorkey":"505372","p_urlkey":"66862","p_title":"Where I\u2019m at Around the 1 Day Mark\u2026","p_cat":"LD #29","p_event":"LD29","p_time":"1398558480","p_likes":"0","p_comments":"3","p_status":"UPD5","us_key":"505372","us_name":"Dsobers7","us_username":"Dsobers7","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I guess it&#8217;s about time I give my one day update. I think I might be the only person to be doing a first person horror game (as far as I know from browsing posts from time to time, please don&#8217;t virtually scrutinize me if you are). I&#8217;m more of an artist than programmer, so I figured I&#8217;d let my creativeness flow into a horror game. I&#8217;m not too focused on graphical realism as I am making the horror feel real. In other words, Its not gonna be a &#8220;jump scare&#8221; fest <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":-)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>I use psychological elements to make the player go &#8220;Did I just see a shadow?&#8221; or &#8220;I swear someone&#8217;s following me&#8221; \u00a0. Not just &#8220;where did that horribly designed monsters just come from to pop out at my face&#8230;..&#8221;.<\/p>\n <p>I&#8217;ve got the plot line for the game layed out, and although it&#8217;s pretty short, I&#8217;ve got some nice horror elements displayed in a short amount of time. I&#8217;ve got most of the level designed, as well as the main enemy designed. The game takes place in an abandoned mine shaft\/ bunker, so the enemy is a deranged miner who uses a drill and a pick axe. I&#8217;ve got the player in the game to the point where he can walk around, open and close doors, and end the game. I haven&#8217;t done anything with the enemy yet, so currently Im coding the enemy and doing his animations simultaneously.<\/p>\n <p>I might not have much time for it. but I&#8217;m trying to deploy an Outlast style dynamic enemy system, where the enemy does not operate on a fixed path. After I finish the enemy programming, I have to work on the lighting and the sound design, which I want to be the main focus of the game. Good Luck to everyone in the last 24 hours of the comp and the last 48 of the jam!!!<\/p>\n <p>Here&#8217;s a screenshot of the game so far:\u00a0<a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/render-test-1.jpg\"><img class=\"alignnone size-medium wp-image-348886\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/render-test-1-300x225.jpg\" alt=\"RenderTest1\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/render-test-1-300x225.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/render-test-1-550x412.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/render-test-1.jpg 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>","time":"April 26th, 2014 7:28 pm","title":"Where I\u2019m at Around the 1 Day Mark\u2026"}