24 Hour progress

Well 24 hours have passed and not super far a long, but worked out a bunch of bugs and issues.
Still have one issue lingering with collisions and the player being able to run through walls, but will figure that out soon enough.

I did get some basic animations in, and updated some of the sprites.
I also got the map scrolling working.

Tonight will be the time to knock out a bunch of mechanics.

4-26-2014 10-10-13 PM