{"author_name":"Ad-man","cat":"LD #29","comments":[],"epoch":1398555240,"likes":2,"metadata":{"p_key":"31406","p_author":"Ad-man","p_authorkey":"15403","p_urlkey":"66898","p_title":"Progress\u2026 I think(?)","p_cat":"LD #29","p_event":"LD29","p_time":"1398555240","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"15403","us_name":"Ad-man","us_username":"ad-man","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Hey,<\/p>\n <p>Im working on my second attempt at LD, a small first person dungeon crawler. Im not bad at programming but my environment art is godawful, at least UE4&#8217;s purrty graphics kinda make up for it. I feel like I wont be able to meet my goals on time but whatever, I guess whatever I get done at this point is a pretty good job.<\/p>\n <p>&nbsp;<\/p>\n <p><strong>List of \u00a0Game Mechanics:<\/strong><\/p>\n <p>&#8211; Melee AI (DONE)<\/p>\n <p>&#8211; Ranged AI (DONE)<\/p>\n <p>&#8211; Player projectiles (DONE)<\/p>\n <p>&#8211; Health and player\/enemy levels (DONE)<\/p>\n <p>&#8211; Environment and Dungeons (INDEV)<\/p>\n <p>&#8211; EXP Orb Drops (TODO)<\/p>\n <p>&#8211; Enemy kill counter to win (TODO)<\/p>\n <p>&#8211; Boss after all enemies are killed (TODO)<\/p>\n <p>&nbsp;<\/p>\n <p>Here is a small preview of the first two areas of the environment (Please click it for a better view):<\/p>\n <div style=\"width: 1138px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/i.gyazo.com\/b022ba8088cf125999f035bfbaf52810.gif\"><img src=\"http:\/\/i.gyazo.com\/b022ba8088cf125999f035bfbaf52810.gif\" alt=\"\" width=\"1128\" height=\"816\" \/><\/a><p class=\"wp-caption-text\">Small preview of environment<\/p><\/div>","time":"April 26th, 2014 6:34 pm","title":"Progress\u2026 I think(?)"}