{"author_name":"vexille","cat":"LD #29","comments":[],"epoch":1398552000,"likes":0,"metadata":{"p_key":"31448","p_author":"vexille","p_authorkey":"35792","p_urlkey":"66940","p_title":"Progress report, nearly reaching the 24h mark","p_cat":"LD #29","p_event":"LD29","p_time":"1398552000","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"35792","us_name":"vexille","us_username":"vexille","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Not 24h straight, mind you, just 24h since LD started! In these hours there are included hours of trying to figure out the idea, drawing attempts,\u00a0many hours of sleep and even more time than I&#8217;d like to admit coming up with a name. So, I give you:<\/p>\n <p><strong>DARKVISIONS<\/strong><\/p>\n <p>The game: it will be a horror platformer,\u00a0inspired by cinematic platformers like Oddworld and Heart of Darkness. The twist being that there are enemies and items lurking in a parallel evil dimension, and\u00a0there will be ways to trigger the crossing of those dimensions!<\/p>\n <p>Going against all jam reasoning, I&#8217;m trying to keep the code clean and slightely reusable so that it may come useful later on when I add some enemies. Still, that means not much tangible progress to show off. So far, basic movement and ledge grabbing (ledge climbing pending):<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/LedgesIncludedPS.gif\"><img class=\"alignnone size-medium wp-image-348489\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/LedgesIncludedPS-300x187.gif\" alt=\"LedgesIncludedPS\" width=\"300\" height=\"187\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/LedgesIncludedPS-300x187.gif 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/LedgesIncludedPS-550x343.gif 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>Also, some shoddy programmer-drawn concept art!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/Shadowboy-Concept.png\"><img class=\"alignnone size-medium wp-image-348491\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/Shadowboy-Concept-300x295.png\" alt=\"Shadowboy-Concept\" width=\"300\" height=\"295\" \/><\/a><\/p>","time":"April 26th, 2014 5:40 pm","title":"Progress report, nearly reaching the 24h mark"}