{"author_name":"Delca","cat":"LD #29","comments":[],"epoch":1398551220,"likes":0,"metadata":{"p_key":"31459","p_author":"Delca","p_authorkey":"24934","p_urlkey":"66951","p_title":"Update #3","p_cat":"LD #29","p_event":"LD29","p_time":"1398551220","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"24934","us_name":"Delca","us_username":"delca","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Third update! As always, my (unnamed) game is playable <a href=\"http:\/\/delca.github.io\/LD29\/\">here<\/a>.<\/p>\n <p>Big news! I now have :<\/p>\n <ul>\n <li>A decent first level<\/li>\n <li>A tileset (so dark&#8230;)<\/li>\n <li>Sound effects (this took longer than expected)<\/li>\n <\/ul>\n <div id=\"attachment_348456\" style=\"width: 310px\" class=\"wp-caption aligncenter\"><img class=\"wp-image-348456 size-medium\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot22-300x225.png\" alt=\"LD29_Graphics_At_Last\" width=\"300\" height=\"225\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot22-300x225.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot22-550x412.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/screenshot22.png 640w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><p class=\"wp-caption-text\">This screenshot was taken in debug mode :-)<\/p><\/div>\n <p>I lost a good amount of time trying to get inspiration for sound effects on the Internet and failing to reproduce them with sfxr. Then I reactivated my brain, Audacity, and it all went well in the end.<\/p>\n <p>Unfortunately, I still lack:<\/p>\n <ul>\n <li>A background music (last time, I did one for the main menu and one for the actual game)<\/li>\n <li>&#8230; a main menu (simple, as always)<\/li>\n <li>More levels (I want at least 5 of the same size of the one I have now, but this is too much for me I think&#8230;)<\/li>\n <li>Another tileset (I wanted 3, maybe I can do at least&#8230; 2?)<\/li>\n <li>Others enemies (to go with the new tilesets. Those are already designed in my head though)<\/li>\n <\/ul>\n <p>Anyway, I had a lot of fun today, even if I worked a little bit less than last time, partly beacause of a lack of motivation. But that will not be enough to stop me! (I hope)<\/p>","time":"April 26th, 2014 5:27 pm","title":"Update #3"}