End of day one

No game name yet. I decided to use this as an opportunity to go out of my comfort zone and do something in Unity again. I actually managed to get all the game mechanics coded today except an ending and a title screen, so tomorrow will be mostly spent on graphics ๐Ÿ˜€

You have to find a treasure hidden somewhere among some strange ruins at the bottom of the sea, while avoiding hostile creatures that don’t like you intruding on their waters.