{"author_name":"Ynk33","cat":"LD #29","comments":[],"epoch":1398548640,"likes":0,"metadata":{"p_key":"31490","p_author":"Ynk33","p_authorkey":"505234","p_urlkey":"66982","p_title":"@RadStar_ : first day over","p_cat":"LD #29","p_event":"LD29","p_time":"1398548640","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505234","us_name":"Ynk33","us_username":"Ynk33","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>After more than 12 hours of intense work, it&#8217;s time to sleep.<\/p>\n <p>We&#8217;re pretty happy of what we&#8217;ve done so far. I guess we&#8217;re on schedule to achieve what we want to do.<\/p>\n <p>To sum up, we manage to make a platformer with :<\/p>\n <p>&#8211; A hero who can move, jump and attack<\/p>\n <p>&#8211; A basic IA chasing the hero if he is at range<\/p>\n <p>&#8211; The premice of a procedural dongeon<\/p>\n <p>&#8211; The art and animation of the main character<\/p>\n <p>&#8211; A first version of the main theme of the game<\/p>\n <p>&nbsp;<\/p>\n <p>The next step is :<\/p>\n <p>&#8211; To achieve the procedural dongeon<\/p>\n <p>&#8211; To create real ennemies<\/p>\n <p>&#8211; To complete and integrate the art of the game<\/p>\n <p>&#8211; To begin the UI and the upgrading system<\/p>\n <p>A lot of work is still left to be done <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>Have a good night and see ya tomorrow !<\/p>","time":"April 26th, 2014 4:44 pm","title":"@RadStar_ : first day over"}