{"author_name":"Genecyll","cat":"LD #29","comments":[],"epoch":1398546540,"likes":0,"metadata":{"p_key":"31518","p_author":"Genecyll","p_authorkey":"24719","p_urlkey":"67012","p_title":"LD29 Day 1","p_cat":"LD #29","p_event":"LD29","p_time":"1398546540","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"24719","us_name":"Genecyll","us_username":"genecyll","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Phew, what a day! It took me the first half of the day to come up ith the theme. Although I came up with this idea in the afternoon, I searched till 6pm for a better alternative, which I haven&#8217;t found. So that&#8217;s when I started to implement the\u00a0<em>Super Collide!<\/em>-look-a-like. But it has to sides, a field where tiles will fall from above and a field turned upside down, to create the\u00a0<em>Beneath the surface<\/em>-idea. All mechanics work, except for the removal of multiple blocks due to inefficient coding. Tomorrow I will fix that and probably do some polish, since I&#8217;m pretty sure I don&#8217;t have much time tomorrow. And as extra: here is a link to the theme song: <a href=\"http:\/\/fayl.in\/ld29ogg\">fayl.in\/ld29ogg<\/a>.<\/p>\n <p><img src=\"http:\/\/fayl.in\/f0wy\" alt=\"\" width=\"100%\" \/><\/p>","time":"April 26th, 2014 4:09 pm","title":"LD29 Day 1"}