{"author_name": "Covenant", "cat": "LD #29", "comments": [], "epoch": 1398540720, "likes": 0, "metadata": {"p_key": "31607", "p_author": "Covenant", "p_authorkey": "326", "p_urlkey": "67101", "p_title": "Update #4–The shootening", "p_cat": "LD #29", "p_event": "LD29", "p_time": "1398540720", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "326", "us_name": "Covenant", "us_username": "covenant", "event_start": "1398384000", "event_key": "22", "event_name": "LD29"}, "text": "<p>It’s not a game if there’s no shooting in it! <img class=\"wlEmoticon wlEmoticon-smile\" style=\"border-top-style: none;border-bottom-style: none;border-right-style: none;border-left-style: none\" alt=\"Smile\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/wlEmoticon-smile4.png\" /></p>\n <p>I’m calling it a night, been working for about 15 hours, and progress has been very good… I’m 30 minutes ahead of schedule, which is very good!</p>\n <p>The ship now mines the deposits, can repair/reload if you land softly, can shoot at enemies, which can damage the player if they get touched by it (other enemies will shoot back, but that’s for tomorrow).</p>\n <p><a href=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/screen07.jpg\"><img title=\"screen07\" style=\"border-left-width: 0px;border-right-width: 0px;border-bottom-width: 0px;padding-top: 0px;padding-left: 0px;padding-right: 0px;border-top-width: 0px\" border=\"0\" alt=\"screen07\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/screen07_thumb.jpg\" width=\"645\" height=\"383\" /></a></p>\n <p>Gameplay-wise, I’m only missing the other enemies, UI and the upgrade/RPG part, and glue everything together, so hopefully I’ll have a lot of polish/balancing (better graphics, music, sound FX, etc) to make this fun!</p>\n <p>Cya all tomorrow! </p>\n <p><a href=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/screen06.jpg\"><img title=\"screen06\" style=\"border-left-width: 0px;border-right-width: 0px;border-bottom-width: 0px;padding-top: 0px;padding-left: 0px;padding-right: 0px;border-top-width: 0px\" border=\"0\" alt=\"screen06\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/screen06_thumb.jpg\" width=\"645\" height=\"383\" /></a></p>", "time": "April 26th, 2014 2:32 pm", "title": "Update #4–The shootening"}