{"author_name": "Hemuuuli", "cat": "LD #29", "comments": [], "epoch": 1398538620, "likes": 2, "metadata": {"p_key": "31632", "p_author": "Hemuuuli", "p_authorkey": "12944", "p_urlkey": "67126", "p_title": "Commodore palet", "p_cat": "LD #29", "p_event": "LD29", "p_time": "1398538620", "p_likes": "2", "p_comments": "0", "p_status": "UPD5", "us_key": "12944", "us_name": "Hemuuuli", "us_username": "hemuuuli", "event_start": "1398384000", "event_key": "22", "event_name": "LD29"}, "text": "<p><a href=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/ShipWalls.png\"><img class=\"alignnone size-full wp-image-347393\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/ShipWalls.png\" alt=\"ShipWalls\" width=\"258\" height=\"64\" /></a></p>\n <p>We are aiming to do a game with the limitations of Playstation one, but my lovely texture artist wanted to use Commodore palette for colors. So we are now making a PS1 style game that would have looked outdated even on PS1. 😀</p>", "time": "April 26th, 2014 1:57 pm", "title": "Commodore palet"}