Well at least it LOOKS nice
Well after an absolute hell of a time debugging small problems with collision detection I decided to move on and carry on implementing the rest of the game. So far it looks good!
So what is the game’s story? Well I’ve made a platformer/shooter. Original I know, but I’ve actually never made one before, so it had to be done! The concept is you are a scavenger in a post apocolyptic world. The overworld is uninhabitable due to the resulting fallout after a worldwide zombie plague hit the country. To survive, you need to venture beneath the surface, to other bunkers to find food and supplies before you die of starvation! But beware, not all zombies were killed in the nuclear bombing…
Just finished off some basic zombie ai. Need to now get a death system working where they have a small chance to drop food for the player to collect. After that need to do transitioning to other rooms. Then the rest can be done tomorrow.
