DIVE | Devlog#2

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Read Devlog #1 here.

Alright. Its not only pretty waves and nice blue colors anymore.

This is starting to become a video game.

The concept is about the submarine, the yellow submarine, which i remodeled to fit the overall look now, d(r)iving around collecting yellow little fish, while avoiding, and also shooting, dark blue fish.

With lasers.

uguu

“pls don’t shoot me”

Each picked up yellow fish as well as every shot dark fish gives one point. There will be an infinite respawn of fish, but i have not implemented that yet. The game then will end when you inevitably get killed by one of the dark fish.

Then you see your highscore.

fish

Each fish has its own little AI preventing him from swimming out of the water-plane and falling to its death.

They instead sometimes willingly swim into the open arms of the yellow submarine, getting swallowed whole.

sounds

I also set up a bunch of sounds, something i completely lacked when i last participated. sfxr did a great job.

Definitely having a blast here, hope everyone else is as well.