{"author_name":"hexagore","cat":"LD #29","comments":[],"epoch":1398535320,"likes":1,"metadata":{"p_key":"31673","p_author":"hexagore","p_authorkey":"34027","p_urlkey":"67167","p_title":"First Update!","p_cat":"LD #29","p_event":"LD29","p_time":"1398535320","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"34027","us_name":"hexagore","us_username":"hexagore","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Having had a good sleep I discovered that after an hour with Unity my plan wasn&#8217;t going to work. Plan B activated!<\/p>\n <p>Also instead of Unity, I went to good old Three.JS. It might do a lot less for you in terms of games but you get post-processing effects, Blender imports and it&#8217;s all in the language I use every day anyway.<\/p>\n <p>Currently working on getting the right look and all my modelling in Blender done. I *should* be working on the gameplay but that&#8217;s the bit I&#8217;m less worried about. Here&#8217;s a <a href=\"https:\/\/vine.co\/u\/911424719658565632\" target=\"_blank\">Vine of my progress so far<\/a>!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/first-progress\/\" rel=\"tag\">first progress<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/ld48\/\" rel=\"tag\">ld48<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/three-js\/\" rel=\"tag\">three.js<\/a><\/p>","time":"April 26th, 2014 1:02 pm","title":"First Update!"}