Break time
Well… after wondering for a long time why my spit balls aren’t drawn… it works. Also added the first enemy and drew him even with some cute but minimalistic animations.
I constantly have the feeling that I made the graphics too detailed. The bunny is actually scaled up to look better. And I feel like I should maybe scale everything else down and add more scaling like 4x in the flash.
I haven’t implemented the deaths or anything like that yet. And the map system is still in the design phase. But at least I’m starting to feel that I’m getting something done in the Jam.
