2metersbeneath: End of day 1
Sup’ guys!
I’ve decided to stop working for today. This is how 2metersbeneath looks like at the moment:
What I’ve done today:
- getting a raw idea of the gameplay
- drawing the whole tileset, a chair and two character spritesets (moving, idling)
- character movement (it’s automatic, like a kind of tamagotchi, easy to copy for some ambient critters at the surface)
- some weird kind of a HUD (yup, the stuff at the bottom left corner)
At the moment, I’m making some thoughts about the gameplay, because I came to a point, where this influents the further dev progress. Jesus! But I really like my very first “game”. For me, it’s some kind of a proof that I actually CAN work on a game, when I really want. But enough from me and my german dumbtalk.
Cee ya tomorrow! 
