{"author_name":"atombrot","cat":"LD #29","comments":[],"epoch":1398524940,"likes":0,"metadata":{"p_key":"31819","p_author":"atombrot","p_authorkey":"7738","p_urlkey":"67318","p_title":"","p_cat":"LD #29","p_event":"LD29","p_time":"1398524940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"7738","us_name":"atombrot","us_username":"atombrot","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>So I thought I join the compo and take it as an opportunity to learn more about box2d and box2d lights and hope that I can reuse some of the code from here for my other projects. Also I wanted to retry on my idea of cellular warfare in the deep ocean, which I already tried to do for LD25 I think \ud83d\ude09 I don&#8217;t have the full weekend to work on this, so I hope I get something small running&#8230;<\/p>\n <p>Haven&#8217;t done very much yet, just some small setup with stage and world with libgdx, done some graphics and rendering it.<\/p>\n <p><img class=\"alignnone\" src=\"http:\/\/i.imgur.com\/W7o1i3U.png\" alt=\"\" width=\"634\" height=\"474\" \/><\/p>","time":"April 26th, 2014 10:09 am","title":""}