What’s done so far…
- finished the concept, got a clear idea how the game should behave
- made some game art (7 textures – though the number’s misleading, one is a tilemap)
- made a small-ish part of the level
- wrote some code (player movement, level loading, some graphics stuff)
- made a soundtrack theme loop which I’m listening to for hours now because it seems to fit so well
how it looks now:
and here’s a bit of the code:
let’s hope I’ll have a chance to hit the AI/interface today, there’s still a lot to do

