What’s done so far…

  • finished the concept, got a clear idea how the game should behave
  • made some game art (7 textures – though the number’s misleading, one is a tilemap)
  • made a small-ish part of the level
  • wrote some code (player movement, level loading, some graphics stuff)
  • made a soundtrack theme loop which I’m listening to for hours now because it seems to fit so well

how it looks now:

1-ingame-wip

and here’s a bit of the code:

2-code

 

let’s hope I’ll have a chance to hit the AI/interface today, there’s still a lot to do