{"author_name": "Ace", "cat": "LD #29", "comments": [], "epoch": 1398517740, "likes": 0, "metadata": {"p_key": "31906", "p_author": "Ace", "p_authorkey": "10247", "p_urlkey": "67405", "p_title": "Progress-iation", "p_cat": "LD #29", "p_event": "LD29", "p_time": "1398517740", "p_likes": "0", "p_comments": "0", "p_status": "UPD5", "us_key": "10247", "us_name": "Ace", "us_username": "ace", "event_start": "1398384000", "event_key": "22", "event_name": "LD29"}, "text": "<p>So, almost a day into the compo and I&#8217;ve gotten myself done with the basic game looks. Going rather well I&#8217;d say then.</p>\n <p><img src=\"http://i.imgur.com/YasZa2Y.png\" alt=\"Game\" /></p>\n <p>I&#8217;ve still got to add proper physics, proper digging, resource management, buildings, etc, etc, etc. But it&#8217;s still going rather well I&#8217;d say.<br />\n Plus, I&#8217;ve somehow managed to actually make the game look okay, which I&#8217;m the most surprised about. I was expecting it to look horrible at this point, and all it does is look unpolished.</p>\n <p>You can watch me creating it on <a href=\"http://twitch.tv/ananace\">my twitch page</a>, though I&#8217;ll be breaking for some food right after this post. Look back in an hour and I&#8217;ll be back, hard at work again.</p>\n \n <p>Tags: <a href=\"http://ludumdare.com/compo/tag/c/\" rel=\"tag\">C++</a>, <a href=\"http://ludumdare.com/compo/tag/progress/\" rel=\"tag\">progress</a>, <a href=\"http://ludumdare.com/compo/tag/screenshot/\" rel=\"tag\">screenshot</a>, <a href=\"http://ludumdare.com/compo/tag/sfml/\" rel=\"tag\">sfml</a></p>", "time": "April 26th, 2014 8:09 am", "title": "Progress-iation"}