{"author_name": "mackthehobbit", "cat": "LD #29", "comments": [], "epoch": 1398515160, "likes": 2, "metadata": {"p_key": "31941", "p_author": "mackthehobbit", "p_authorkey": "21333", "p_urlkey": "67440", "p_title": "Some Progress", "p_cat": "LD #29", "p_event": "LD29", "p_time": "1398515160", "p_likes": "2", "p_comments": "0", "p_status": "UPD5", "us_key": "21333", "us_name": "mackthehobbit", "us_username": "mackthehobbit", "event_start": "1398384000", "event_key": "22", "event_name": "LD29"}, "text": "<p>This is what my game is looking like so far (no name yet):<br />\n <a href=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/screen12.png\"><img class=\"alignnone size-medium wp-image-345403\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/screen12-260x300.png\" alt=\"screen1\" width=\"260\" height=\"300\" /></a></p>\n <p>&nbsp;</p>\n <p>The gameplay will essentially revolve around: Digging things up -&gt; Selling things -&gt; Buying better tools and explosives -&gt; Digging moar things up -&gt; ??? -&gt; Profit</p>\n <p>At the moment you can walk and jump around, and dig. The world scrolls downwards infinitely. The dynamite in the screenshot doesn&#8217;t explode yet, but thanks to box2d it bounces around and spins and looks generally awesome 😉 I&#8217;ve also started some art for tools, which isn&#8217;t used anywhere yet.</p>\n <p>My code is utterly terrible 😛 Fields are being made public and/or static because of laziness&#8230; also my Tile class isn&#8217;t a class, it&#8217;s an enum.</p>\n <p>It&#8217;s past midnight here, I think I need sleep now. Good luck to everyone!</p>\n <p>&nbsp;</p>", "time": "April 26th, 2014 7:26 am", "title": "Some Progress"}