{"author_name":"DrStahlbart","cat":"LD #29","comments":[],"epoch":1398502320,"likes":0,"metadata":{"p_key":"32073","p_author":"DrStahlbart","p_authorkey":"33652","p_urlkey":"67573","p_title":"I just woke up!","p_cat":"LD #29","p_event":"LD29","p_time":"1398502320","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"33652","us_name":"DrStahlbart","us_username":"drstahlbart","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Okaaaaay folks, here we go. So i&#8217;ve lost 10 hours to the GMT +1. But that doesn&#8217;t matter at all, if I run out of time, I will join the Jam, but let&#8217;s give it a try.<br \/>\n So, the theme is &#8220;under the surface&#8221;? The very first though that came up was &#8220;omg jesus fallout vault!&#8221;. And the second one was &#8220;but I want to make some kind of a minimalistic Sims&#8221;. I think you allready got my message: I will try to code a vault sims, of course in pixel style due to not existing pro art skills.<\/p>\n <p>For now I dont have any gamemechanic ideas but I will see what the future brings. I even don&#8217;t know, if the player will control one or more npcs directly or if the player just drop food, drinks, furniture etc and watch what happens. I think I prefer the last one, because then I have to code some really nice AI. Hooray!<\/p>\n <p>Sorry for the long post, but I didnt have time to write a short one.<\/p>\n <p>Cheers from Germany! <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 26th, 2014 3:52 am","title":"I just woke up!"}