{"author_name":"bluescrn","cat":"LD #29","comments":[],"epoch":1398502080,"likes":2,"metadata":{"p_key":"32076","p_author":"bluescrn","p_authorkey":"207","p_urlkey":"67576","p_title":"Another Cave Flyer","p_cat":"LD #29","p_event":"LD29","p_time":"1398502080","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"207","us_name":"bluescrn","us_username":"bluescrn","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>It won&#8217;t be the first time that I&#8217;ve made a Thrust-style-game for an LD48, but this time it&#8217;s in Unity, and so far, I&#8217;ve been doing some editor scripting to allow me to build levels within Unity. As I&#8217;m rubbish with Blender&#8230;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/SplineEdit2.png\"><img src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/SplineEdit2-550x365.png\" alt=\"SplineEdit2\" width=\"550\" height=\"365\" class=\"aligncenter size-large wp-image-344527\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/SplineEdit2-300x199.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/SplineEdit2-550x365.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/SplineEdit2.png 1041w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>Sometimes Unity editor scripting can seem a bit scary, but when you get things right, it&#8217;s very powerful and surprisingly easy<\/p>","time":"April 26th, 2014 3:48 am","title":"Another Cave Flyer"}