{"author_name": "micdoodle8", "cat": "LD #29", "comments": [], "epoch": 1398499380, "likes": 2, "metadata": {"p_key": "32107", "p_author": "micdoodle8", "p_authorkey": "36649", "p_urlkey": "67608", "p_title": "Some progress, but a long way to go.", "p_cat": "LD #29", "p_event": "LD29", "p_time": "1398499380", "p_likes": "2", "p_comments": "0", "p_status": "UPD5", "us_key": "36649", "us_name": "micdoodle8", "us_username": "micdoodle8", "event_start": "1398384000", "event_key": "22", "event_name": "LD29"}, "text": "<p style=\"text-align: center\">I&#8217;ve made some progress on my ideas and the game implementation. Right now it&#8217;s a working tile map with randomly generated terrain, collision and entities. I feel at this point that I&#8217;ve haven&#8217;t put enough time into the actual gameplay mechanics, so that&#8217;ll be when I wake up.</p>\n <p><a href=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/progress11.png\"><img class=\"wp-image-344353 size-large aligncenter\" src=\"http://www.ludumdare.com/compo/wp-content/uploads/2014/04/progress11-550x310.png\" alt=\"progress0\" width=\"550\" height=\"310\" srcset=\"http://ludumdare.com/compo/wp-content/uploads/2014/04/progress11-300x169.png 300w, http://ludumdare.com/compo/wp-content/uploads/2014/04/progress11-550x310.png 550w, http://ludumdare.com/compo/wp-content/uploads/2014/04/progress11.png 1277w\" sizes=\"(max-width: 550px) 100vw, 550px\" /></a></p>", "time": "April 26th, 2014 3:03 am", "title": "Some progress, but a long way to go."}