{"author_name":"StephenJacob","cat":"LD #29","comments":[],"epoch":1398497940,"likes":1,"metadata":{"p_key":"32123","p_author":"StephenJacob","p_authorkey":"5806","p_urlkey":"67624","p_title":"Intro cutscene","p_cat":"LD #29","p_event":"LD29","p_time":"1398497940","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"5806","us_name":"StephenJacob","us_username":"stephenjacob","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I&#8217;ve been making the intro cutscene as an excuse to get the rendering, asset management and entity systems working.<\/p>\n <p>I&#8217;m pretty happy with how it looks so far but I&#8217;ve spent 3h30 coding and about an hour doing the assets so I better get to the gameplay soon :\/<\/p>\n <p>Here&#8217;s a video:<\/p>\n <p><a href=\"https:\/\/www.youtube.com\/watch?v=OvojgBVl2kY&amp;feature=youtu.be\">http:\/\/www.youtube.com\/watch?v=OvojgBVl2kY<\/a><\/p>","time":"April 26th, 2014 2:39 am","title":"Intro cutscene"}