Progress Report 1: 6 (roughly) hrs

The theme is “Beneath the Surface”. I have yet to come up with a solid idea… :/ No matter however, I have been very busy. I have created a font (its missing a lot of characters, but considering how bad i am at graphics..) and (using my game engine of course) a tile and tiled level system. I know your probably thinking: why would that take a long time? I have a (fancy) XML system of defining tiles and (to be implemented) levels. I also got collisions working. Screenie:

Screenshot from 2014-04-26 01:43:10

 

For the curious, the XML tile thingy:

<tile>
 <name>Stone</name>
 <texture>Stone.png</texture>
 <class>com.sci.ld29.level.CollidableTile</class> <!-- class is optional, Tile is default -->
 </tile>

and

<tile>
 <name>Portal</name>
 <animation frameTimeMS="50">
 <texture>Portal_1.png</texture>
 <texture>Portal_2.png</texture>
 <texture>Portal_3.png</texture>
 <texture>Portal_4.png</texture>
 <texture>Portal_5.png</texture>
 </animation>
 </tile>