Progress Report 1: 6 (roughly) hrs
The theme is “Beneath the Surface”. I have yet to come up with a solid idea… :/ No matter however, I have been very busy. I have created a font (its missing a lot of characters, but considering how bad i am at graphics..) and (using my game engine of course) a tile and tiled level system. I know your probably thinking: why would that take a long time? I have a (fancy) XML system of defining tiles and (to be implemented) levels. I also got collisions working. Screenie:
For the curious, the XML tile thingy:
<tile> <name>Stone</name> <texture>Stone.png</texture> <class>com.sci.ld29.level.CollidableTile</class> <!-- class is optional, Tile is default --> </tile>
and
<tile> <name>Portal</name> <animation frameTimeMS="50"> <texture>Portal_1.png</texture> <texture>Portal_2.png</texture> <texture>Portal_3.png</texture> <texture>Portal_4.png</texture> <texture>Portal_5.png</texture> </animation> </tile>
