{"author_name":"guscost","cat":"LD #29","comments":[],"epoch":1398484800,"likes":0,"metadata":{"p_key":"32268","p_author":"guscost","p_authorkey":"31734","p_urlkey":"67772","p_title":"Canvas fun","p_cat":"LD #29","p_event":"LD29","p_time":"1398484800","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"31734","us_name":"guscost","us_username":"guscost","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Finally got the canvas drawing\u00a0sorted out. The game is set on a small moon or asteroid and\u00a0is based on polar coordinates to minimize unnecessary calculations. It might get difficult to manage\u00a0extra sprites and assets once they are added, but it&#8217;s working well so far!<\/p>\n <p>The player&#8217;s rover has a drill to drill for resources:<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/probe.png\"><img class=\"alignnone size-medium wp-image-343528\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/probe-300x272.png\" alt=\"probe\" width=\"300\" height=\"272\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/probe-300x272.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/probe-550x499.png 550w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><\/p>\n <p>But obstacles and hazards might have to be cleared out of the way first with the shockwave!<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/shockwave.png\"><img class=\"alignnone size-medium wp-image-343530\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/shockwave-300x290.png\" alt=\"shockwave\" width=\"300\" height=\"290\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>The placeholder graphics aren&#8217;t great, but they get the point across.<\/p>","time":"April 25th, 2014 11:00 pm","title":"Canvas fun"}