{"author_name":"mattperrin","cat":"LD #29","comments":[],"epoch":1398479940,"likes":0,"metadata":{"p_key":"32323","p_author":"mattperrin","p_authorkey":"4263","p_urlkey":"67830","p_title":"I\u2019m In! \u2013 Long time, No Jam","p_cat":"LD #29","p_event":"LD29","p_time":"1398479940","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"4263","us_name":"mattperrin","us_username":"mattperrin","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>It&#8217;s been a while since I&#8217;ve done a Ludum Dare and while I&#8217;m not too wild about the theme, I had a goofy idea I feel like putting together. Basically, I&#8217;m ripping off the cult classic movie CHUD and making a body snatcher lurking in the sewer sort of game&#8230; yeah, I have no idea what the hell I&#8217;m thinking but that&#8217;s the fun, right?<\/p>\n <p>For tools, I&#8217;m going to use Unity&#8217;s 2D toolkit and Paint.Net for making sprites. Depending on how far I get tonight, I might look into using Spriter for animated sprites and try my hand at making distorted, 8-bit era synthesized speech.<\/p>\n <p>Well, back to work!<\/p>","time":"April 25th, 2014 9:39 pm","title":"I\u2019m In! \u2013 Long time, No Jam"}