Serial Killer
So after looking at my themes, the one that really stood out to me was the Serial Killer one. I wanted to make a dark, gritty and violent game for a while now, so this sounds like a good opportunity to go a bit crazy.
My main problem right now is to make the part where you’re *not* a serial killer interesting. Since the theme is Beneath the Surface, I really want to put the focus on, well, the surface. As in “being a nice, normal guy”.
I also need to be very careful about the scope of the whole thing. My art skills got a bit rusty, so I won’t be fast enough to actually do something art heavy.
.
.
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After writing that last paragraph, thinking about it a bit more and discarding half a dozen ideas, I think I’ve actually got one that might work.
Vision Statement:
Pacman meets Assassins Creed
Elevator Pitch:
You’re a predator in the urban jungle. Sniff out your prey, lure them away and take them down when the opportunity is there. But you have to be careful for there are others, and for them *you* are the prey.
Genre:
Top down arcade action
Platform:
Unity Web Player
I think I’m pretty happy with that for the moment. Now I’ll need to flesh out the mechanics a bit more and then finally get started coding.
As always, I’m happy to hear your ideas and feedback, so please leave a comment or message me on twitter @ThatCoderGuy
Alex Out