{"author_name":"eatsleepindie","cat":"LD #29","comments":[],"epoch":1398477180,"likes":0,"metadata":{"p_key":"32359","p_author":"eatsleepindie","p_authorkey":"35774","p_urlkey":"67866","p_title":"Adding A Little Voxel Art","p_cat":"LD #29","p_event":"LD29","p_time":"1398477180","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"35774","us_name":"eatsleepindie","us_username":"eatsleepindie","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I&#8217;ve been working in Blender3D and Photoshop to get some very basic voxel art done for the cubes. \u00a0My scene is setup and ready for me to begin coding the user controls. \u00a0I&#8217;ll probably be handling the rotation setup first, since it has the most potential to affect other aspects of the game.<\/p>\n <div id=\"attachment_343038\" style=\"width: 310px\" class=\"wp-caption alignnone\"><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/voxel.jpg\"><img class=\"size-medium wp-image-343038\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/voxel-300x175.jpg\" alt=\"Some quick, possibly temporary, voxel art done in Blender3D and Photoshop\" width=\"300\" height=\"175\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/voxel-300x175.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/voxel-550x321.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/voxel.jpg 1385w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/a><p class=\"wp-caption-text\">Some quick, possibly temporary, voxel art done in Blender3D and Photoshop<\/p><\/div>\n <p>&nbsp;<\/p>","time":"April 25th, 2014 8:53 pm","title":"Adding A Little Voxel Art"}