{"author_name":"randomasta","cat":"LD #29","comments":[],"epoch":1398472740,"likes":0,"metadata":{"p_key":"32426","p_author":"randomasta","p_authorkey":"2178","p_urlkey":"67934","p_title":"Base Code","p_cat":"LD #29","p_event":"LD29","p_time":"1398472740","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"2178","us_name":"Randomasta","us_username":"randomasta","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>This is one hour and a half late but&#8230; I&#8217;M IN!<\/p>\n <p>Been meaning to finish my base code yesterday, but laziness got in the way \ud83d\ude1b<br \/>\n So first thing I do today is finish it. Here you go : <a href=\"https:\/\/github.com\/randomasta\/Sanity\" title=\"https:\/\/github.com\/randomasta\/Sanity\" target=\"_blank\">https:\/\/github.com\/randomasta\/Sanity<\/a>. It&#8217;s my attempt at a component-based entity system. Probably a bad attempt.<\/p>\n <p>Now I&#8217;m going to get myself a good breakfast, take a bath, and finally make the game for real. You can&#8217;t rush good things!<\/p>\n <p>That&#8217;s all, good luck and have fun everyone! \ud83d\ude00<\/p>","time":"April 25th, 2014 7:39 pm","title":"Base Code"}