Concept for my first Ludum Dare
Here’s my concept drawing for my first Ludum Dare game. Basically you rotate the play area and then when ready, dig down to collect items or just to see how far you can get through the puzzle. There are solid rocks that you cannot dig through, and if you dig directly underneath one it falls on your head and it’s game over. Goal is going to either be based on what level you get to underneath the surface or based on points you collect (if I do decide to add collectibles).

I’m not an artist, but here is my first concept work on my game for LD