{"author_name":"Indie Squid","cat":"LD #29","comments":[],"epoch":1398468720,"likes":0,"metadata":{"p_key":"32484","p_author":"Indie Squid","p_authorkey":"8455","p_urlkey":"67993","p_title":"My Code Base","p_cat":"LD #29","p_event":"LD29","p_time":"1398468720","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"8455","us_name":"Indie Squid","us_username":"gilfuin","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Still thinking about my game idea, but I;m pretty sure I will use:<\/p>\n <p>1. Unity 4<\/p>\n <p>I might use the UFPS library (from http:\/\/www.visionpunk.com\/ ) for player movement &#8211; but I&#8217;m not sure yet.<\/p>\n <p>2. Photoshop CS4<\/p>\n <p>3. Blender<\/p>\n <p>5. Maybe some generators for sound and textures&#8230;<\/p>\n <p>6. NeoTexture generator for procedural textures:\u00a0http:\/\/neotextureedit.sourceforge.net\/<\/p>\n <p>7. Drone FX for generating music<\/p>\n <p>&nbsp;<\/p>\n <p>Good luck everybody!<\/p>\n <p>&nbsp;<\/p>","time":"April 25th, 2014 6:32 pm","title":"My Code Base"}