{"author_name":"mcapraro","cat":"LD #29","comments":[],"epoch":1398466680,"likes":3,"metadata":{"p_key":"32532","p_author":"mcapraro","p_authorkey":"28472","p_urlkey":"68043","p_title":"What I\u2019m using\u2026","p_cat":"LD #29","p_event":"LD29","p_time":"1398466680","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"28472","us_name":"mcapraro","us_username":"mcapraro","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Minutes left, and forgot to post my tools&#8230;<\/p>\n <p>i will be using the same tools as last time:<\/p>\n <ul>\n <li>Art: Photoshop, Illustrator, Flash<\/li>\n <li>Code: FDT, Adobe AIR, Flash, CitrusEngine, Starling<\/li>\n <li>Sound: Adobe Audition<\/li>\n <\/ul>\n <p>Aside from CitrusEngine and Starling i am adding some publicly available utilities i wrote last time, they are in the src folder of my <a href=\"http:\/\/www.ludumdare.com\/compo\/ludum-dare-28\/?action=preview&amp;uid=28472\">LD28\u00a0project<\/a>. Most notably, the TiledBackgound class and the ShapeConverter class.<\/p>\n <p>my son (<a href=\"http:\/\/www.ludumdare.com\/compo\/author\/enderosc\/\">enderosc<\/a>) is using Scratch for his game<\/p>\n <p>OK, good luck all!<\/p>\n <p>&nbsp;<\/p>\n <p><a href=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/IMG_4767-sm.jpg\"><img class=\"alignnone size-large wp-image-342274\" src=\"http:\/\/www.ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/IMG_4767-sm-550x432.jpg\" alt=\"IMG_4767 sm\" width=\"550\" height=\"432\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/IMG_4767-sm-300x236.jpg 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/IMG_4767-sm-550x432.jpg 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2014\/04\/IMG_4767-sm.jpg 1500w\" sizes=\"(max-width: 550px) 100vw, 550px\" \/><\/a><\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>","time":"April 25th, 2014 5:58 pm","title":"What I\u2019m using\u2026"}