I’m joining!

So this will be my first time competing! I’m thinking it will either be a platformer or a tile based game… I’ll know when I start Programming it!

I haven’t ever done much collision wise, I’ve always just avoided shapes that didn’t have a radius… also Media isn’t really my thing so no promises there! I’m hoping to use AABB’s for collision, this is an easy algorithm and I think I can implement it swiftly.. Hoping to have some fun particles and some basic physics :)

Good luck my mates.

 

//Matthew Hirdler

 

//The tools I will be using:

Eclipse;

Java;

Gimp 2.0;

Audicity;

Probably some OpenGL