I’m joining!
So this will be my first time competing! I’m thinking it will either be a platformer or a tile based game… I’ll know when I start Programming it!
I haven’t ever done much collision wise, I’ve always just avoided shapes that didn’t have a radius… also Media isn’t really my thing so no promises there! I’m hoping to use AABB’s for collision, this is an easy algorithm and I think I can implement it swiftly.. Hoping to have some fun particles and some basic physics 
Good luck my mates.
//Matthew Hirdler
//The tools I will be using:
Eclipse;
Java;
Gimp 2.0;
Audicity;
Probably some OpenGL