{"author_name":"YSelf Tool","cat":"LD #29","comments":[],"epoch":1398462600,"likes":1,"metadata":{"p_key":"32664","p_author":"YSelf Tool","p_authorkey":"10854","p_urlkey":"68176","p_title":"Well, let\u2019s ludum dare again!","p_cat":"LD #29","p_event":"LD29","p_time":"1398462600","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"10854","us_name":"YSelf Tool","us_username":"yselftool","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>Alright, it&#8217;s near to 2 am over here in Germany, I just did most of the weekly exercises-that-are-normally-done-during-the-weekend for the university, it&#8217;s something over an hour until theme announcement, and I finally decided to take part again!<\/p>\n <p>This is somehow unexpected, I thought it would be like the last times, no time etc. But hey, it should work this time! Unlike my last Ludum Dares (#24? #25? or so) this time I will use JavaScript (and HTML5 canvas) instead of XNA, mostly because of the easy deployment of JS games, because it works on every platform and because I recently switched to Linux. (I was testing it and never went back&#8230; \ud83d\ude09 )<\/p>\n <p>I could even stream the programming, even if not many may be seeing it, who knows.<\/p>\n <p>So let me take some eight hours of sleep, and then&#8230; let&#8217;s program!<\/p>","time":"April 25th, 2014 4:50 pm","title":"Well, let\u2019s ludum dare again!"}