{"author_name":"mark.goetz","cat":"LD #29","comments":[],"epoch":1398461040,"likes":1,"metadata":{"p_key":"32693","p_author":"mark.goetz","p_authorkey":"34393","p_urlkey":"68206","p_title":"My Javascript library","p_cat":"LD #29","p_event":"LD29","p_time":"1398461040","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"34393","us_name":"mark.goetz","us_username":"mark-goetz","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>I&#8217;m publicly releasing my Javascript \/ HTML5 game library, along with a (partially completed) tech demo. \u00a0It supports spritesheets, tile-based collisions readable from CSV, parallax background images, and sounds. \u00a0<a href=\"http:\/\/markandrewgoetz.com\/ld29\/LD48%20game%20engine%20+%20prototype.zip\">Get the goods here!<\/a><\/p>","time":"April 25th, 2014 4:24 pm","title":"My Javascript library"}