{"author_name":"onepixel","cat":"LD #29","comments":[],"epoch":1398460320,"likes":0,"metadata":{"p_key":"32708","p_author":"onepixel","p_authorkey":"505438","p_urlkey":"68221","p_title":"Code Base Declaration . . .","p_cat":"LD #29","p_event":"LD29","p_time":"1398460320","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"505438","us_name":"onepixel","us_username":"onepixel","event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>This is my first time at LD and I won&#8217;t be brainstorming my ideas yet until the theme is up but as per the rules of the LD COMPO, I&#8217;ll declare here the code base that I&#8217;m going to be using.<\/p>\n <p>As I&#8217;m using unity, If I decide to go for an FPS I&#8217;ll be using Unity Asset FPS code base. Although I have a code base for FPS myself on my Github account. I will be grabbing scripts from my Github account and I&#8217;ll be re-scripting some of it to fit the purposes of what game I might have in mind.<\/p>\n <p>Github repositories available at\u00a0https:\/\/github.com\/mrfriedfish?tab=repositories<\/p>\n <p>Primary platform: Unity Webplayer<\/p>\n <p>Secondary platform: Standalone for Windows, Mac and Linux<\/p>\n <p>Source code for the game will also be available on my Github repository account when I submit the game.<\/p>\n <p>Let&#8217;s have fun!<\/p>\n <p>&#8211; mrfriedfish &#8211;<\/p>","time":"April 25th, 2014 4:12 pm","title":"Code Base Declaration . . ."}