{"author_name":"domino14","cat":"LD #29","comments":[],"epoch":1398455820,"likes":2,"metadata":{"p_key":"32784","p_author":"domino14","p_authorkey":"0","p_urlkey":"68304","p_title":"My socket library","p_cat":"LD #29","p_event":"LD29","p_time":"1398455820","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":null,"us_name":null,"us_username":null,"event_start":"1398384000","event_key":"22","event_name":"LD29"},"text":"<p>In case I decide to make a multiplayer web game, I&#8217;ll use the following libraries of (GPL) code I&#8217;ve previously written:<\/p>\n <p>https:\/\/github.com\/domino14\/Webolith\/blob\/master\/djAerolith\/wordwalls\/static\/js\/wordwalls\/socket.js<\/p>\n <p>https:\/\/github.com\/domino14\/Webolith\/blob\/master\/node\/sockets.js<\/p>\n <p>https:\/\/github.com\/domino14\/Webolith\/blob\/master\/node\/channels.js<\/p>\n <p>https:\/\/github.com\/domino14\/Webolith\/blob\/master\/djAerolith\/lib\/socket_helper.py<\/p>\n <p>These use SockJS.<\/p>","time":"April 25th, 2014 2:57 pm","title":"My socket library"}