Compo, Jam, Who knows
One thing is for certain… I’m in.
Depending on how things go over the next few hours I may or may not be joining up with some colleagues to do this jam-style. Anyways, here we go:
PLAN A:
- Unity 3d
- Blender
- Notepad++ (Monodevelop can kiss my ass)
PLAN B:
- GameMaker Studio
Likely being used in either case, assuming I get to these things:
- AESprite
- BFXR
- LMMS
And… assuming I’m using Unity… I may try to sneak my tile system in there. This is very similar to what I’d put together for my “Coggoid” engine a while back, just implemented in Unity now. Frankly I don’t see how people even get started on making some of the worlds they do without something like this, but more power to them.
As always, best of luck to all the participants. Wasn’t really feeling any of the themes in particular in the final round, and I’m pretty sure I’ll hate whatever it is… but that’s no reason to not make something awesome anyways. May the entries that get the highest scores win!

That Tile/Voxel Thing I Do