I’m (sort of) in
So it looks like it’s time for another ludum dare, hope everyone has their tools and equipment set up ( I know I don’t 😛 ). This is my fourth ( third, if you only count times when I submitted something ) ludum dare and I’m really loking forward to it. This time however, I will be doing something different, instead of joining the compo – like I usually do – I will be doing the jam. This is because of several reasons, but the biggest one being I will be a bit busy with real life stuff this weekend and also that no matter what the theme is I will try to make the game work in some way with an awesome collection worms/cortex command pixel/terrain destruction unity scripts I found. Seeing as these were made before the ld I will have to join the jam in order to be following the rules ( which you should do. If you don’t you are a bad person and should be ashamed of yourself ). But that’s quite enough introduction, let’s get on with the tools list!
– Engine/Language: Unity3D ( in 2d, scripting using c#)
– Art: Paint.net
– Music: Fruity Loops ( if I get the time. If i don’t I will look online or use autotracker https://github.com/wibblymat/ld24/blob/master/autotracker.py it’s a python script which creates a loop friendly little chiptune styled song )
– Sound effects: My super awesome acting skills and things I find at home which I smash together whilst recording
– Stuff used to stay awake: coffe and willpower…?