super jam fun time
Weapons of choice: LibGDX, Pixlr, SFXR, Audacity, PS2, beer
Using a small test I wrote this week in Scene2D for UI purposes, as all of my previous games have had horrendous UI.
Convinced it’s probably going to be Break the Rules
Weapons of choice: LibGDX, Pixlr, SFXR, Audacity, PS2, beer
Using a small test I wrote this week in Scene2D for UI purposes, as all of my previous games have had horrendous UI.
Convinced it’s probably going to be Break the Rules