I’m in for my second Ludum Dare

I tried to get something worth submitting last LD, but failed pretty horribly. This year I’ll try as hard as possible to get it into the compo rather than the jam. Thankfully I have all my tools planned out this year:

  • Engine: Using Indielib if I want a 2.5d-style game. I’ll use LOVE2D otherwise.
  • Graphics: GIMP
  • Sound: Bfxr
  • Music: No knowledge of making music whatsoever. Might try to learn Milkytracker for next LD! :)

Hope everyone has an awesome time working on their LD game!